The result is numerous comical situations and sudden changes on the screen, when, for example, the game master decides to spontaneously transform the scenery or throw the Fatemaker into the middle of an ambush. the other participants in the gameplay, who somehow accompany the protagonist (as advisors). Tina leads the narrative in a chaotic way – amplified by the comments or interventions of Valentine and Frette, i.e.
0 Comments
Leave a Reply. |